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Developers Killing PC Gaming
Such things really piss me off! Yeah, try to figure out ways to make all games playable well on consoles and then focus on that market because you have better sales, then blame the low sales for the PC market on piracy.
Let’s get some things straight: Firstly, you can also pirate on (most) consoles. It might be harder, but it’s not impossible. Secondly, console gamers and PC gamers are different crowds, with PC gamers being more demanding and, if I may, more mature. So stop comparing apples and oranges!
If you put less money into developing PC games, they’ll end up being of lower quality, making less people want to buy them. Fewer copies also mean higher price per copy, reducing the potential number of buyers even more. It’s a self-fulfilling prophecy and they’re the ones to blame.
How about, instead of caring mainly about reaping massive profits, you put time and effort into improving the quality of PC games, seeing what gamers really want, getting rid of bugs before the initial release and making it easier (and more affordable) to purchase them legally for a change? Long-term profits are a result of high quality products, after all.
But I’ve already expressed my views on piracy a while back… Still, whenever I see such shortsighted greed I get angry. All a product needs to do is earn back the money spent to develop and produce it and ensure decent pay for those who made that happen, so stop aiming for billions of Euros (or dollars) in profits!



