[ View menu ]

Archive for 'Gaming'

Say GOG and Flush: Region Locks

Just days after I wrote that long post dealing with the first year since they suddenly decided to give up on one of their two clear, specific principles and allow regional pricing, GOG.com stooped even lower and decided to start blocking people from purchasing games based on their location. More specifically, two days ago the […]

A Year Since GOG.com’s "Good News", What Did We Get?

Yesterday marked one year since GOG.com’s “good news” announcement, which promised day-one launches and preorders for big AAA titles and games from major studios and barely mentioned the price for this, namely introducing regional pricing for said titles, in passing. So, after all this time, what did we get as a result of them giving […]

GOG.com Again: Situation at the End of 2014

After the significant changes implemented on August 27, the regional-pricing floodgates truly opened on GOG.com. In fact, at least two dozen games that used to be flat-priced before those changes suddenly became regionally-priced as of that moment, without this being announced or explained in any way, a couple of GOG.com employees merely apologizing for it […]

Review: Blades of Heaven

This game is difficult to review, not only because my opinion of it improved significantly while I was playing, but also because the fact that it was made in RPG Maker 2000 needs to be taken into account. Of course, this detail wouldn’t excuse any flaws if it’d be a commercial title, but Blades of […]

Review: Age of Wonders II: The Wizard’s Throne

I must state from the beginning that this review is based strictly on playing the campaign, without caring for any other scenarios and, as usual in my case, without any multiplayer, seeing as I have no interest in that aspect. What’s definitely not usual for me is that I didn’t even try the editor either, […]